Gamer Hate

Belligerently lacking in remorse.

Friday, March 27, 2009

Designer Worries

I was looking at old reviews for the Da Vinci Code game. It’s funny how almost all of them agree that there were some really interesting puzzles and a compelling storyline, the two areas of the game I was 80-90% responsible for. Whereas the combat is universally panned by almost every critic and it was the one thing I was diametrically opposed to having in the game. Pretty much every other game I’ve been involved in has been pretty good (okay, downright spectacular), with the exception of a few projects which I had little to do with up front or was not allowed to stay on to the end of.

In essence, I can truthfully say that over my career, all of the game design work I’ve done has been of excellent quality and my portions have turned into good gameplay that people enjoyed.

Despite all that, I can’t help but feel that if I ever get my own project, it’ll somehow not come together right. Perhaps I’m only good at working on a part of something and not the whole…

Or maybe I’ve got cold feet.

posted by CommanderHate at 2:47 pm  

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