Gamer Hate

Belligerently lacking in remorse.

Tuesday, February 3, 2009

Resident Evil 5
Quick Impressions

Hey look, it’s Resident Evil 4 but the hot black chick hanging with you is more like the Spanish guy with the gun instead of the helpless little girl.

Also, fuck the developers for not either getting rid of inventory management by moving it entirely onto set keys, or pausing the game while I deal with it. If the goal was to keep a real life intensity going at all times, you fail. Inventory screens are NOT something you deal with in real life. If you are in a combat situation you have a place for everything important on your person and you can grab it within seconds. You need to switch entirely to quick select with the d-pad.

Or you need to pause the game when you bring up the inventory screen.

I know why you did it too you cheap bastards. You don’t want to slow down multiplayer. Well it’s time to buckle down and find a proper solution with the quick select menu.

Recommendation: Try Metal Gear Solid and see what they did… It’s not quite right, but it’s close to what you need.

posted by CommanderHate at 7:20 am  

1 Comment »

  1. Agreed. Not pausing inv screen just crap, if they weanted to keep things intense they could have compromised and at least given you a timer.

    IRL there are many things you would not have to deal with that you do in a game, such as fumbling with a controller. A problem I see often is doors that only swing one way. Yeah, I know its not very realistic for them to swing botyh ways (some do) but it causes sooo many problems in FPS when they dont. Another thing is when the guy cant step over something that is six inches high on the ground, and you actually have to jump or walk around it. I all for realitly in games, but consolations have to be made because were are not really there. For Gameplays sake.

    Who the hell is beta testing the damn things nowdays anyway???

    Comment by Colt1911 — October 25, 2009 @ 9:06 pm

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